In this research paper composed for WRTC 200: Introduction to Studies in Writing, Rhetoric and Technical Communication, Cappo uses industry-related articles and academic studies to demonstrate how various interactive design choices in video games serve to influence the impression players feel toward a game's world and its characters. Thorough and analytical, the piece serves as a guiding example of how interactive elements of a video game can work constructively with its storytelling to create an enjoyable and immersive experience.
Introduction to Studies in Writing, Rhetoric and Technical Communication
"Mechanically Derived Narrative through Perception of Video Game Characters,"
Lexia: Undergraduate Journal in Writing, Rhetoric & Technical Communication: Vol. 5
, Article 8.
Available at: http://commons.lib.jmu.edu/lexia/vol5/iss1/8