RhetTech

Abstract
This board game simulates the disorienting and frustrating nature of an eating disorder, as well as a path to recovery. Designed to educate players and redefine the image of an ED, Christine uses an unconventional medium of rhetoric to cultivate new experiences. With aspirations of placing Tough to Swallow in a waiting room for a therapist or school counselor’s office, the future of this piece is bright.
Recommended Citation
Kovacs, Christine
(2019)
"Tough to Swallow,"
RhetTech: Vol. 1, Article 6.
Available at:
https://commons.lib.jmu.edu/rhettech/vol1/iss1/6
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