This research aims to aid in developing educational technologies for students and teachers in Haiti. The goal of the research project is to increase computer familiarity and literacy. To achieve this objective, a design science and mixed methods approach is developed. The design science approach focuses on building prototype artifacts consisting of software tutorials, computer on a stick, and Internet in a box. The qualitative and quantitative research methods consist of visual comprehension, discussion with students and teachers, data gathering and analysis through census and survey processing systems. Quantitative data is still being analyzed. Both methods may be utilized for expanding technological education in other developing countries.



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