Document Type

Paper

Abstract

Based on the expanding usage of smartphones as the platform for computer applications, this paper addresses the information asymmetry between personal and factual observations that inform a decision-making process. The purpose of this paper is to propose a model to help self-guided behavioral change based on collection of personal information. A mobile application exemplifies self-guiding behavioral change through the collection of daily quantitative data and the retrieval of descriptive statistics during decision-making.

Start Date

18-2-2021 11:45 AM

End Date

18-2-2021 1:00 PM

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

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Feb 18th, 11:45 AM Feb 18th, 1:00 PM

Self-Guiding Behavior Change using a Mobile App

Based on the expanding usage of smartphones as the platform for computer applications, this paper addresses the information asymmetry between personal and factual observations that inform a decision-making process. The purpose of this paper is to propose a model to help self-guided behavioral change based on collection of personal information. A mobile application exemplifies self-guiding behavioral change through the collection of daily quantitative data and the retrieval of descriptive statistics during decision-making.

 

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