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Date of Graduation
Bachelor of Science (BS)
Department of Computer Science
Virtual Reality is a powerful technology with the ability to affect our senses in powerful ways. Traditionally used for entertainment, we argue that it can be used for educational purposes as well. In order to get virtual reality into the classroom, we must address its cost and portability, as well as improve the interaction that users experience with the virtual environment. Our solution, a Unity program installed on an iPhone and a Mac, attempts to solve these issues. A technical demo was created that functions and can be interfaced with. While this solution is a proof of concept, its consequences may lead into important future work, as detailed.
Petty, Matthew R., "An affordable VR environment" (2017). Senior Honors Projects, 2010-2019. 271.